This entails picking victory dances, hats and voices for them, and in Worms W.M.D we’re presented with one of the best choices for a Worm voice ever: The Artist. If you’re unfamiliar with the franchise, you’re able to assemble and customize your own team of Worms. Most of the sounds will be drowned out by your friends yelling “NOOOOOOO!” when you hit their last Worm with a banana bomb, but the ones that do get through are effective and hilarious. Just as varied as the weaponry contained in the game are the sound effects and voices at play. Not only do the environments look sharper, but they feature cool stuff like planes embedded into mountains, vines stringing from piece to piece and (optional) buildings that can actually be entered! As always, the weapon effects are extremely humorous and over-the-top. What is extremely noticeable is the amount of detail they’ve started packing into the stage design. It’s a minor change, nothing too noticeable while playing. These Worms lack the familiar white, giant eyes that we’ve grown used to, and now have been replaced with brown, almost pitted eyes. Team17 has given the Worms a redesign, along with the battlefields on which they kill. Triangle serves as your interaction button, whether you’re hopping a worm into the driver’s seat of a tank or a mortar turret. Pressing circle will bring up your weapon selection box, and this time around you can press R1 while in that menu to access the crafting menu. You jump with the square button or double tap it to initiate a higher, flipping jump. You can also replace the left stick with the directional pad in case you want to fine-tune a shot. Once stationary, you can move the stick up or down to adjust your vertical aim angle, and once you’re committed to the shot you can press and hold the X button to throw a grenade or plot a rockets course. In any case, movement of your chosen worm is still on the left stick. Worms W.M.D is perfect, anyone that has ever played one before will know immediately what to do upon picking up a controller, and anyone that is new will have plenty of single-player scenarios and tutorials to help out. When you’ve been honing a franchise for over 20 years, you tend to nail a few things down. Since the early ’90s they’ve been bedding arenas with mines, baseball bats, uzis, old ladies and even concrete donkeys, all so we could pit worm against worm in a hilarious and brutal fight to the death.ĮNTER THE YEAR 2016.
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